
医大生, Leorio






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This card is not yet available in the English version of PAD
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0 By Bahamut#19980 6 years ago ( 7.8.1 ) WARPING PUNCH! 0 By benen#56888 6 years ago ( 8.0.1 ) Just like his skill in the anime, a punch is a punch, even you extended it, it's still just a punch. 0 By TwO$BiLL#101077 4 years ago ( 12.0.3 ) Leorio needs an Ult.2 with a Ganesha-type LS.. and to come to NA, yeah, that'd be nice. -2 By nathan@N17#37737 6 years ago ( 7.8.1 ) Lets give him a row awakening and a tpa based leaderskill. And just for kicks lets extend that leaderskill one more so it's not tpa and they still waste their row awakening. They'll love it 2 Chinny#61703 6 years ago ( 7.8.1 ) well, think of it like a valley in this guy's offensive abilities. like the hero gods LSs, you can connect more than 5 orbs, in this case, and still get the x3 multiplier. 3 wood orbs → x1 4 wood orbs → x2.5 (x any tpas subs have) 5 wood orbs → x3 6 wood orbs (no row) → x3 6 wood orbs (row) → x3 (x (1 + .1 x team wood row awakenings)) So, 5 wood orbs is definitely a valley in attack potential. At first glance, he seems like a TPA lead, though lacking one himself. His LS is structured in a way that lets players more easily control their damage output. The way he can either serve as a x6.25 lead for TPA teams or a x9 lead for row teams. How useful it actually is depends on what kinds of dungeons GungHo releases... 0 I just think of him as an awkward Perseus sub. His leaderskill is pitiful considering how recently it was just released and his bind recovery amount in his active is a little low for him to be crazy useful as a bind removed despite being unbindable. |
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