
Cruel Frozen Hell Demon, Indigo






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4 By composer#45471 6 years ago ( 8.1.1 ) Gungho always seems to give water the short end of the stick. 0 oh, right. The norns. I forgot about those because they have never been useful to me. Trumped as leaders shortly after their debut. Decent awakenings, ok skills. I have multiples of each and they just sit in my box waiting for an evo or a reason for me to inherit them onto something better. I used skuld and hermes on my neptune dragon team for a full blue board and each time I used it I cursed myself for not using something better. 3 By DLish#34744 6 years ago ( 8.1.1 ) This may be the most blatant boob reveal evo so far. It is like they added that purple thing on her chest just so they would have something to remove. 3 By Guest#76411 6 years ago ( 8.4.1 ) Those locked orbs are really handy, prevent enemies from changing the orbs your saving on the side for one, and two if you have a monster with an orb change skill with other uses where their orb change would affect another monster on your team's attack, keeps that from happening. For example currently the Devil team I moved Indigo to is mostly water but atm there is U evo Baal on the team as well, because his ability unfortunately changes water orbs of all things to light he can be conflicting, and sometimes I just want his counter, thanks to Indigo Baal doesn't fight my other Devils for attacking turns unless I want him to 2 By Wonka#71473 6 years ago ( 8.1.1 ) Those boots are an amazing fashion statement, with a dragon head design and all. I want some! 1 By nathan@N17#37737 6 years ago ( 8.0.1 ) Well....A.karin leads, A.karin, A.isis, indigo, neptune (pretty much flex spot based on what you need for what dungeon) 1 Reverb#71029 6 years ago ( 8.1.1 ) Spawning three water and three dark orbs could easily get rid of your wood orbs, so I dunno if that's such a good idea 0 Clefspeare#28839 6 years ago ( 8.0.1 ) A. isis could be replaced by A. Orochi when he comes out, if you need a delay. Last edited by Clefspeare 6 years ago ( 8.1.1 ) 1 By Greg!#39904 6 years ago ( 8.0.1 ) Here's how the dungeon looks like! Skip over to 4:25 for the dungeon https://youtu.be/T5q02t7gcPU?t=264 11:08 is just CRAZY! Caught me off guard 0 By Krisz@VG#21546 6 years ago ( 8.0.1 ) tfw you will never be a purple ghost floating around Indigo 0 By Sanspai@PF#38562 6 years ago ( 8.0.1 ) I swear I gotta have her. Welp, just for my name after all. Pros: -Niche Leader, With her LS working like a health boost in dungeons without(Excuse me for writing this wrong before o: ) fire monsters. -Lock of orbs can be pretty useful,(e.g. her+atker leilan in a kali team= full kali-like board, can also be used in Durga,Dkali,and UmiYama(aka the team that gains the most from her active)) -Farmable -Short Max CD Cons: -Poor Awakenings -Poor Sub choice(i guess, but with update it seems like she will love kraken and hatsume) -Those awakenings are poor. -Screw number two, water devils aren't really rare -Her Awakenings are sooo poor. Expecially in a confront with scarlet I guess that's it. Add your own opinion to this please. As it seems, gungho really is bringing hate to water... First Indigo vs Scarlet, and then Neptune dragon vs Shiva dragon. Lolol. Last edited by Sanspai@PF 6 years ago ( 8.0.1 ) 1 Nocsma#40277 6 years ago ( 8.0.1 ) Welp, Scarlet is a 7-star 90-cost card with evo requirement mats WAY harder to get than this one (Hera-Ur and the jewels) unless you're very HL, and this card is a mere 6-star 40 cost with basic evo requirement. I really think she was more meant to be a mid-game lead/sub, like Athena, so there's not much to compare here. 1 Chinny#61703 6 years ago ( 8.0.1 ) How would her LS work as a health boat in fire dungeons? Fire is the only element whose damage she DOESN'T reduce. Did I miss something? 0 By foxwaffles#54418 6 years ago ( 8.1.1 ) She can cover the dark spot for an awoken karin team. The only other options are REM or Wadatsumi... 0 By Tanga#12116 6 years ago ( 8.1.1 ) The 20% Water, Wood, Light & Dark damage reduction is equivalent to a 25% HP increase against those attacks (i.e., not against fire or poison). So as a leader skill, it's probably not as good as, say, the equally-farmable Crazed King of Purgatory Beelzebub, which has HP x2, ATK x2.5. On the other hand, this card may be situationally superior because it isn't a god (and won't be bound by some attackers), has skill-bind resist, and has ATKx3 instead of ATKx2.5. If GungHo release an ultimate version with more awakenings it might become a good general-purpose devil leader. 1 C A R L#32633 6 years ago ( 8.1.1 ) resists are actually equivalent to an increase in hp and rcv because decreased damage means not only do you have more effective hp, but you also need to recover less to get back to full, making a team with dual indigo leaders 1.56/9/1.56 vs everything except fire. Still not gonna cut it vs endgame dungeons but decent for a farmable drop nonetheless 0 Just a freindly reminder for people reading these comments, resists are only equivalent on paper, as they are completely different within the game's code. A good benefit of resist leaders over straight hp and rec boosts is the ability to avoid gravity attacks that would normally kill you, such as the sucker punch & chop off combo from the izanami dungeons. Indigo will be a fine farming leader for many dungeons, and is very welcome to ultimate Hera-is teams. 0 By Boromir#75874 6 years ago ( 8.1.1 ) This is a very interesting card with those damage reductions. 0 By Kitsy#76945 5 years ago ( 8.6.2 ) Any tips for someone wanting to max skill one of these? Or is it just about repeated farming and waiting for 2.5x skill up chance? 0 By SpaceDandy#87931 5 years ago ( 8.7.0 ) Just got her with a makeshift Bastet Team! Can finally evolve my athena OuO |
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Personally though, I'm still waiting for the day that they introduce an AS that takes away a boss's status shield for a turn.