
Formula




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2 By seal#70099 6 years ago ( 8.0.1 ) ForMOOla: feared bovine dragon Last edited by seal 6 years ago ( 8.0.1 ) 1 By rexgazer#22282 7 years ago ( 6.4.3 ) yeah also got Formula on Dragon Rush 2 on Expert... but no idea at all what to do with this dragon, light element with skill att only wood att and then enhance fire orbs... hmmm no idea at all 1 By seal#70099 6 years ago ( 8.0.1 ) This monster was illustrated by Ikeya... Ikea... IKEA!? Do they sell disassembled monsters at the local furniture store that I can take home in a box and rebuild? If so, consider me sold! 0 Jacqueline#39487 5 years ago ( 8.7.0 ) http://puzzledragonx.com/en/img/monster/MONS_1781.jpg Looks like Santa Hera went to Ikea too :D Last edited by Jacqueline 5 years ago ( 8.7.0 ) 0 By blumeanie#34739 7 years ago ( 6.4.3 ) Got this dude from the Dragon Rush 2 on Int, surprisingly... is it any good? The fact that its skill only hits wood enemies and is affected by defense makes it seem pretty limited. 0 C#12855 7 years ago ( 6.4.3 ) It's probably good for super emerald dragons. That's all I can think of at the moment. I also suppose it can be a decent Horus-sub. 0 By Guest#103267 3 years ago ( 15.3.0 ) This only thing this monster is good at doing is taking up a spot in my monster box. -2 By OmastarBC#39392 7 years ago ( 6.4.3 ) I got him as well. I plan to max him out and Ult evo my Hermes and run them together since Ult Hermes boosts Water and Light creatures. And since the team is primarily Water Formula's ability will come in handy against Earth creatures seeing as how Water is weak to Earth. 2 CatsemanSA#23414 7 years ago ( 7.1.1 ) I hope you're joking.This sub is absolutely terrible, especially for a Hermes team. For starters, this is a LIGHT, DRAGON, with FIRE subtype. Yes, Hermes gives a bonus to light types, but typically a hermes team should still be pretty water heavy. Fire sub-type is just pointless for a Hermes team. Even worse, this card is DRAGON type. Hermes is PHYSICAL, meaning at some point you'd probably try and build up a blue team of physical cards for an extra x3 burst attack. Regardless, even if you weren't going for a physical team, this card is still bad. On top of a useless active ability for a Hermes team enhancing fire orbs of all things, the damage is type dependent, resistible, and isn't very much damage to begin with. Don't forget -- this monster's stats are really crap, even evolved, and he gets one each of the three worst awoken abilities. Throw this monster to a carbuncle and forget it dropped. |
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