
Scorched Claw Toy Dragon Caller, Cotton







Join and discuss at our Discord Server!
|
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
|
|
|
|
Add your comment |
1 By Ferracene#23658 4 years ago ( 12.0.3 ) Yeah just sub four of these on RMyr and you're good to go. 0 drew9348#92455 4 years ago ( 12.0.3 ) Ha ha...sure. I'll be lucky to roll ONE of her. Last edited by drew9348 4 years ago ( 12.0.3 ) 0 By Guest#98349 3 years ago ( 12.0.3 ) Great sub for any good fire light team ima make mine into this Last edited by N/A 3 years ago ( 12.0.3 ) 0 By Limboaz#88108 3 years ago ( 13.0.1 ) She could really cause some damage if paired up with Ilmina. 0 By GenjitsuTy#103423 2 years ago ( 17.2.0 ) Since Cotton is so hard to get, I made a Cotton Descended. Sub dungeons: Special Dragon Combiner 2 - Annihilation, Mythical Plus, and Mythical Battles: Battle 1: Flare Drall Battle 2: Alt. Megalodran Battle 3: Alt. Fartoytops Battle 4: Angelion Battle 5: Alt. Joker Battle 6: Sonia Gran or Sonia Gran Reverse Battle 7: First Form Cotton Battle 8: Random Second Form Cotton Skills: Flare Drall has its original skills. Megalodran now does a preemptive 14350 damage attack, the same as Crunch Fang and now does a 150% gravity called "Horn Drill" when below 30% HP. Fartoytops now does a 99% shield on the preempitve. You must get 2 percent of his HP through the shield or he'll use Death Crash on the first turn. Angelion has its original skills. The Joker now does his Ice Mirror Barrier on the preemptive and it's 6 turns. Magic Barrier is still on the first turn, but it's 5 turns. Now when he's below 30%, he uses a skill set of 3: "Joker Grudge" which delays skills by 6 turns, "Loo Top" which roll-locks the top row for 4 turns, and "Chilled poison" which makes 12 poison orbs. He'll repeat his one-shot skill set(Frost Left + Nightmare Right + Median Joker) if still alive after that. Sonia Gran and Sonia Gran Reverse have their original skills. I'll put Cotton's skills in the original format Skill Name - Effect of the skill - When the skill is used Cotton's first form, 100 Million HP: Preemptive Skill Set 1: Cotton Barrier - Status shield for 999 turns Cotton Cloud - Random column is clouded for 5 turns ...Yh-- - Absorbs Dark for 1 turn Will use these skills when above 30% Yhezu Draco! - Binds 2 subs for 2 turns - 1 time Drall Strike - 24605 damage and changes 1 non-light color into Fire Shardra Strike - 24605 damage and changes 1 non-light color into Water Toytops Strike - 24605 damage and changes 1 non-light color into Grass Fairlio Strike - 24605 damage and changes 1 color into Light Pierdra Strike - 24605 damage and changes 1 non-light color into Dark Toy Dragon's Darkness - 18454 damage and darkens the board - Below 50% HP, 1 time Will use these skills when below 30% Draco Summon! Toy Dragons Combine! - Skip turn - 1 time Five Toy Dragon Attack! - 123025 damage Skill Set 2, will use on defeat: ... Yh... Yhezu... Draco... - Locks all orbs Power Combine! - Transforms into a random second form Cotton Cotton's second forms, all 200 million HP, except Fartoytops, which is 100 million: Flare Drall Cotton: Preemptive Skill Set 1: Power Combine with Flare Drall! - Status shield for 999 turns Dash - 80% gravity I got ェ, got ォ! I got tェェt lォォ!ェォォ!! - Fire orbs appear more for 99 turns Will use these skill sets when above 50%: Skill Set 2, alternate with Skill Set 3: Light Rush - 12302 damage Flare Claw - 18036 damage and 2nd & 5th columns change to Fire Skill Set 3, alternate with Skill Set 2: Drall Strike - 24605 damage and changes 1 color into Fire Dash - 80% gravity Skill Set 4, will use once on the fifth turn at any HP, and then go back to the regular skill sets: Justice of Qtrah - Voids damage over 20 million for 99 turns Dash - 80% gravity Will use these skill sets when below 50%: Skill Set 5, will use once: Toy Dragon's Darkness - 18454 damage and darkens the board Dash - 80% gravity Skill Set 6, alternate with Skill Set 7: Light Rush - 12302 damage Light Claw - 18036 damage and 2nd & 5th columns change to Light Skill Set 7, alternate with Skill Set 6: Drall Strike - 24605 damage and changes 1 color into Fire Light Claw - 18035 damage and 2nd & 5th columns change to Light Will use these skill sets when below 30%: Skill Set 8, will use when inbetween 30% and 10% HP: Dragon Light Rush - 24605 damage Union Claw - 27054 damage and 1st & 2nd columns change to Fire, 5th & 6th columns change to Light Skill Set 9, will use when below 10% HP: Dragon Light Rush - 24605 damage Light Union Claw - 135270 damage and 1st & 2nd columns change to Fire, 5th & 6th columns change to Light Megalodran Cotton: Preemptive Skill Set 1: Power Combine with Megalodran! - Status shield for 999 turns Burning Shield - Absorbs Grass damage for 5 turns I got ェ, got ォ! I got tェェt lォォ!ェォォ!! - Water orbs appear more for 99 turns Will use these skill sets when above 50%: Skill Set 2, alternate with Skill Set 3: Light Rush - 12302 damage Aqua Jet - 12300 damage and 1 Water orb created Skill Set 3, alternate with Skill Set 2: Shardra Strike - 24605 damage and changes 1 color to Water Crunch Fang - 14350 damage Skill Set 4, will use once on the fifth turn at any HP, and then go back to the regular skill sets: Justice of Qtrah - Voids damage over 20 million for 99 turns Seity of the Shark Dragon - Skills are delayed 3 turns Will use these skill sets when below 50%: Skill Set 5, will use once: Toy Dragon's Darkness - 18454 damage and darkens the board Vortex Cage - 8200 damage and locks Water and Light orbs Skill Set 6, alternate with Skill Set 7: Light Rush - 12302 damgae Ocean Shield - 50% shield for 2 turns Skill Set 7, alternate with Skill Set 6: Shardra Strike - 24605 damage and changes 1 color to Water Aqua Jet - 12300 damage and 1 Water orb created Will use these skill sets when below 30%: Skill Set 8, will use when inbetween 30% and 15% HP: Dragon Light Rush - 24605 damage Shark Horn Blade - 32800 damage and binds 1 monster for 2 turns Skill Set 9, will use when below 15% HP: Dragon Light Rush - 24605 damage Horn Drill - 200% gravity Fartoytops Cotton: Preemptive Skill Set 1: Power Combine with Fartoytops! - Status shield for 999 turns Katoot! - 99% shield for 1 turn I got ェ, got ォ! I got tェェt lォォ!ェォォ!! - Grass orbs appear more for 99 turns Will use one of these skill sets on first turn: Skill Set 2, will use at above 99% HP Dragon Light Rush - 24605 damage Death Crash - 84378 damage Skill Set 3, will use below 99% HP(You have to do at least 1% of HP through the 99% shield) Justice of Qtrah - Voids damage over 10 million for 99 turns Eye Blade - Picks random starting orb Will use these skill sets when above 30%(30%, not 50%): Skill Set 4, alternate with Skill Set 5: Light Rush - 12302 damage Super Horn - 16876 damage Skill Set 5, alternate with Skill Set 4: Sorry, I'm out of characters. To be continued. Last edited by GenjitsuTy 2 years ago ( 17.2.0 ) 0 GenjitsuTy#103423 2 years ago ( 17.2.0 ) Part 2 Fartoytops Cotton: Preemptive Skill Set 1: Power Combine with Fartoytops! - Status shield for 999 turns Katoot! - 99% shield for 1 turn I got ェ, got ォ! I got tェェt lォォ!ェォォ!! - Grass orbs appear more for 99 turns Will use one of these skill sets on first turn: Skill Set 2, will use at above 99% HP Dragon Light Rush - 24605 damage Death Crash - 84378 damage Skill Set 3, will use below 99% HP(You have to do at least 1% of HP through the 99% shield) Justice of Qtrah - Voids damage over 10 million for 99 turns Eye Blade - Picks random starting orb Will use these skill sets when above 30%(30%, not 50%): Skill Set 4, alternate with Skill Set 5: Light Rush - 12302 damage Super Horn - 16876 damage Skill Set 5, alternate with Skill Set 4: Toytops Strike - 24605 damage and changes 1 color to Grass Grand Rush - 14063 damage and makes 6 jammers Skill Set 6, will use once when below 50%: Toy Dragon's Darkness - 18454 damage and darkens the board Absolute Guard - 75% shield for 1 turn Will use this skill set when below 30%: Skill Set 7: Dragon Light Rush - 24605 damage Death Crash - 28126 damage and skill bind for 10 turns if not skill bound, 84378 damage if skill bound Angelion Cotton: Preemptive Skill Set 1: Power Combine with Angelion! - Status shield for 999 turns Syaoran! Make Toot on Guard! - Un-enhances all orbs I got ェ, got ォ! I got tェェt lォォ!ェォォ!! - Light orbs appear more for 99 turns Will use these skill sets when above 50%: Skill Set 2, alternate with Skill Set 3: Light Rush - 12302 damage Heavenly Wing Kick - 24522 damage and change the two bottom rows to Grass and Light Skill Set 3, alternate with Skill Set 2: Fairlio Strike - 24605 damage and changes 1 color to Light Heavenly Wing Palm - 24522 damage and dark orbs become heal orbs Skill Set 4, will use once on the fifth turn at any HP, and then go back to the regular skill sets: Justice of Qtrah - Voids damage over 20 million for 99 turns Tail Wall - 50% shield for 1 turn Will use these skill sets when below 50%: Skill Set 5, will use once: Toy Dragon's Darkness - 18454 damage and darkens the board Tail Wall - 50% shield for 1 turn Skill Set 6, alternate with Skill Set 7: Light Rush - 12302 damage Little Loo - 24522 damage Skill Set 7, alternate with Skill Set 6 Fairlio Strike - 24605 damage and changes 1 color to Light Little Loo - 24522 damage Will use these skill sets when below 30%: Skill Set 8, will use when inbetween 30% and 10% HP: Dragon Light Rush - 24605 damage Holy Tree Vine - 32696 damage and binds 2 monsters for 1 to 3 turns Skill Set 9, will use when below 10% HP: Dragon Light Rush - 24605 damage Vines of Destruction - 130784 damage and binds 4 monsters for 1 to 3 turns Drawn Joker Cotton: Preemptive Skill Set 1: Power Combine with Drawn Joker! - Status shield for 999 turns Toot Bomb - Makes 3 bombvs I got ェ, got ォ! I got tェェt lォォ!ェォォ!! - Dark orbs appear more for 99 turns Will use these skill sets when above 50%: Skill Set 2, alternate with Skill Set 3: Light Rush - 12302 damage Nightmare Right - 15413 damage and 5th column changes to Water and Dark, 6th column changes to Dark Skill Set 3, alternate with Skill Set 2: Pierdra Strike - 24605 damage and changes 1 color to Dark Frost Left - 15413 damage and 1st column changes to Water, 2nd column changes to Water and Dark Skill Set 4, will use once on the fifth turn at any HP, and then go back to the regular skill sets: Justice of Qtrah - Voids damage over 20 million for 99 turns Joker Time! - Time to move orbs is shortened by 2 seconds Will use these skill sets when below 50%: Skill Set 5, will use once: Toy Dragon's Darkness - 18454 damage and darkens the board Loo Top - Roll-locks the top row for 4 turns Skill Set 6, will repeat: Dragon Light Rush - 24605 damage Median Joker - 15413 damage and 3rd and 4th columns change to Water and Dark Will use these skill sets when below 30%: Skill Set 7, will use when inbetween 30% and 10% HP: Dragon Light Rush - 24605 damage Joker Burst - 46239 damage and the whole board changes to Water and Dark(the first column only to Water, the last column only to Dark) Skill Set 8, will use when below 10% HP: Dragon Light Rush - 24605 damage Great Joker Burst - 138717 damage and the whole board changes to Water and Dark(the first column only to Water, the last column only to Dark) That took a long time. |
Please follow the guidelines when posting a comment: - Your comment must be in English or it will be removed. - Stay on topic, only post comments that will further the discussion. - Do not post that you are looking for friends and do not post anyone's user id. |